Add key xcodes8/14/2023 ![]() You can disable this feature if you wish in Options > Settings. Ryujinx checks for updates automatically at startup. If you haven't already downloaded Ryujinx, get the latest version You may also follow this firmware dumping guide. It is also possible to installįirmware from a folder or ZIP file. Properly dumped recent game cartridge as an untrimmed XCI file to Furthermore, if you modify the checkboxes again Xcode will re-add the UISupportedInterfaceOrientations key with the checked values resulting in all 3 keys being present in your plist.This article assumes you have already hacked your Nintendo Switch and dumped your Nintendo Switch keys Note that this will result in the checkboxes not accurately reflecting the actual configurations in the plist. Do this if you want different behavior for iPhone and iPad. Remove UISupportedInterfaceOrientations and edit the device-specific values. The checkboxes correctly update this key in the plist and will accurately reflect the configuration. This will restore the functionality of the checkbox settings, as UISupportedInterfaceOrientations will now be used for all devices. Remove both the ~iphone and ~ipad key variants. To resolve the issue, you have 2 options: By default, there are also values for UISupportedInterfaceOrientations~iphone and UISupportedInterfaceOrientations~ipad, which take precedent over the values in UISupportedInterfaceOrientations. The checkboxes in the project settings correctly modify the values for UISupportedInterfaceOrientations, but they only modify the values for that key. UISupportedInterfaceOrientations UIInterfaceOrientationPortrait UISupportedInterfaceOrientations~iphone UIInterfaceOrientationPortrait UIInterfaceOrientationLandscapeLeft UIInterfaceOrientationLandscapeRight UISupportedInterfaceOrientations~ipad UIInterfaceOrientationPortrait UIInterfaceOrientationPortraitUpsideDown UIInterfaceOrientationLandscapeLeft UIInterfaceOrientationLandscapeRight Looking at source for the plist immediately reveals the problem. This new behavior applies by default to projects newly created with Xcode 13. I suspect this issue is a result of the new behavior in Xcode 13 where it will automatically generate plist files for you. The problem, as I already hinted, is that the underlying plist is not updated correctly. However, I later realized that this bug affects UIKit-based apps too. I thought this was a SwiftUI bug and searched online for a solution. The app UI still rotated on device rotation. I selected only portrait as a supported device orientation, as pictured above. But, for this app landscape orientation does not make sense. I rarely do this, instead opting to support all orientations. For example, if you select only “Portrait” orientation and run your app, it will still rotate to all orientations as the device rotates.įor the SwiftUI app I’m working on, I wanted to restrict the device orientation on iOS to only portrait mode. ![]() However, as of Xcode 13 this checkbox has no effect. If you have iPhone-specific or iPad-specific orientation values, the keys are UISupportedInterfaceOrientations~iphone and UISupportedInterfaceOrientations~ipad, respectively. ![]() Specifically, these check boxes should update the value for the UISupportedInterfaceOrientations key. The way this works - or should work - is that it modifies the underlying property list for your app, the ist file.
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